![]() If you’d like to learn more about that, here’s a guide by “ZvokE” that clearly explains the in and outs of the economy in CS: GO. Of course, the CS: GO economy is a lot more complex than just the first 4 rounds, and there are a whole lot more strategies out there to influence the economy. Make the choice with your team to either force a “Buy” round -where you all cash in whatever money you have to buy armour, weapons, and grenades- or decide to carry out an “Eco” round -which basically means you buy next to nothing, and save money for the next round. ![]() Specifically, CT weapons are generally more expensive. Here’s the interesting part: there are team-specific weapons for both the T and the CT, and they vary greatly in cost. Here’s an illustration that shows the reward distribution. So if you win one round, and then lose the next one, the compensation cash gets reset to the default of $1400. However, the compensation amount resets when you win a round. You also get cash compensation if you lose multiple rounds in succession. Additionally, you get money from completing the match objectives as well, such as planting the bomb or winning the round. Each weapon in the game rewards you with a certain amount of cash when you kill someone on the opponent team. As such, this is dubbed the “Pistol Round”. In CS: GO, every competitive match will start you off with $800 of in-game cash which is only enough for either kevlar armour or a harder hitting pistol. Conversely, this helps you understand that even thought the enemy can afford to buy expensive armour, rifles, and grenades, they can still lose the last round. Knowing when to fully cash out and use all your economy, or understanding that you have to sacrifice a couple of rounds in order to save up for a bigger rifle is an example of how you use economy knowledge when you’re behind. This helps players assess the situation for each round. In the case of a tie, there will be a tiebreaker round where all teams are sent back to their original designation when the match started.Īs such, your choices revolve around the in-game economy -manipulating the amount of money you and your team have -and utility, which are your grenades and tools (Counter-Terrorists). The match ends when a team has won 16 rounds. This layout will remain until 15 rounds have been won, in which players have to win as many as they can before the teams are swapped. In standard CS: GO competitive matches, the first half of the match will have 5 players on each team, the Terrorists (T) and the Counter-Terrorists(CT). Let’s Talk Game Mechanics And KnowledgeĪs with every game, understanding the game mechanics and how they affect you as the game goes on will influence your every choice. This is part 2 of an extensive Bountie-themed CS:GO feature, where we help you level up your game with basic hints and tips.
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